This example demonstrates GPU accelerating screensharing mixing with camera stream. The camera video will be resized in the foreground with the screenshare as a background texture.
The scaledWidth
configuration is a percentage of scaling the video texture to the screen share texture background.
The renderType
set to 3
enables screen mixer virtual rendering.
Configuring a background image for the video stream is possible by setting the player poster image.
.video-js {
background-color: #000000 !important;
background-image: url(../../images/virtualbg.jpg) !important;
background-repeat: 'no-repeat !important';
background-position: 'center center !important';
}
<div class="flex w-full h-auto my-auto">
<video class="video-js vjs-default-skin vjs-fluid virtual" crossorigin="anonymous" controls="" id="virtual-screen"></video>
</div>
<script type="text/javascript">
var player = videojs("virtual-screen", {
"plugins": {
"peakmeter": {},
"rtcpublisher": {
"applicationName": "webrtc",
"autoStartDevice": true,
"publishToken": "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJ3ZWJydGMifQ.MjehxjweF5tPPqUJQjHEHdHLz4sjaXkTkJh0dkM8w9_M5PMKoyzUJZPYyYtgT1qn17eDZlUOUeIeyr37z-KhN1u66L2ScVCwvs0dBjf6s2ZSIw0shvKmCdq7u5bd5llWTY0FDbbtFA1l60CkfOsTd0_dQpeyKm3Y94XgIaPyJB_PCCezO8V1xmcyMT1aqPfwr99AmM8s_P_8nuDL6A1HHppImwZL550AnTjuPQaAMRSVSNuzlLrwFXBA1SRaKOa2AVkIzP0tYkqWCYd03Gvn_CpxZ5dhk5s4UYSoYeK2FX4nz4khn_k8loFO-vDu2M-1r7dvFXnt8iNYWGTzDxPNuQ",
"publisher": true,
"server": "wowza",
"serverURL": "rtc.electroteque.org",
"toggleScreen": true,
"userData": {
"param1": "value1"
}
},
"virtualbackground": {
"renderType": 3,
"scaledWidth": 0.25
}
},
"poster": "../../images/virtualbg.jpg",
"sources": [
{
"src": "myStream",
"type": "application/webrtc"
}
]
});
player.on("devices", (event, devicesMap, deviceInfos) => {
//get available devices here for building your own UI
console.log("devices", devicesMap, deviceInfos);
});
player.on("mediastart", (e, info, deviceInfo, videoConstraints, capabilities) => {
//console.log("mediastart111", deviceInfo);
//selected device has been activated
console.log("Device Start ", info.deviceInfo);
console.log("Updated Device Info ", info.newDeviceInfo);
console.log("Video Constraints ", info.videoConstraints);
console.log("Capabilities ", info.capabilities);
});
player.on("mediastop", (e) => {
console.log("Device Stop");
});
player.on("startpublish", (e, supportsParams) => {
console.log("Publishing Started");
//use this for enabling / disabling bandwidth select menus while publishing
//browsers that don't support it cannot update bitrate controls while publishing
console.log("Browser Supports peer setParameters ", supportsParams);
});
player.on("stoppublish", (e) => {
console.log("Publishing Stopped");
});
player.on("recordstart", (e) => {
console.log("Recording Started");
});
player.on("recordstop", (e) => {
console.log("Recording Stopped");
});
player.on("sendmessage", (e, message) => {
console.log("Signal Server Send Message: ", message);
});
player.on("gotmessage", (e, message) => {
console.log("Signal Server Receive Message: ", message);
});
player.on("offer", (e, offer) => {
console.log("WebRTC Offer ", offer.sdp);
});
player.on("answer", (e, answer) => {
console.log("WebRTC Answer ", answer.sdp);
});
player.on("bitratechanged", (e, params) => {
console.log("WebRTC Bitrate Changed ", params);
});
player.on("outputsuccess", (e, sinkId) => {
console.log("Success, audio output device attached:" + sinkId);
});
player.on("outputerror", (e, message) => {
console.log(message);
});
player.on("rtcerror", (e, error) => {
console.log("WebRTC Error: ", error.message, error.name);
});
</script>